I designed a terrain and environment of a one man living island using unity. I modelded the structure of the house, the terrain, the tree and the lighthouse within Unity, and made the fire, smoke, water splash VFX within unity. I also created the shader graph of the walking water effect, the water and the waterfall. I also adjusted the lighting and space volume to fit the island life. ( The rest of the models were borrowed from the unity asset store )
Features found on the one man can live on, on an island is a farm, hammocks, bird houses, chopping trees, a well, a boat, campfire, a house, fishing port and some seats next to the sea.